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  <div class="summary">
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pro-methods">Protected Member Functions</a> &#124;
<a href="#pro-attribs">Protected Attributes</a>  </div>
  <div class="headertitle">
<div class="title">irr::video::ITexture Class Reference</div>  </div>
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<!-- doxytag: class="irr::video::ITexture" --><!-- doxytag: inherits="irr::IReferenceCounted" -->
<p>Interface of a Video Driver dependent Texture.  
 <a href="classirr_1_1video_1_1_i_texture.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="_i_texture_8h_source.html">ITexture.h</a>&gt;</code></p>
<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
  <img id="dynsection-0-trigger" src="closed.png" alt="+"/> Inheritance diagram for irr::video::ITexture:</div>
<div id="dynsection-0-summary" class="dynsummary" style="display:block;">
</div>
<div id="dynsection-0-content" class="dyncontent" style="display:none;">
 <div class="center">
  <img src="classirr_1_1video_1_1_i_texture.png" usemap="#irr::video::ITexture_map" alt=""/>
  <map id="irr::video::ITexture_map" name="irr::video::ITexture_map">
<area href="classirr_1_1_i_reference_counted.html" title="Base class of most objects of the Irrlicht Engine." alt="irr::IReferenceCounted" shape="rect" coords="0,0,140,24"/>
</map>
 </div></div>

<p><a href="classirr_1_1video_1_1_i_texture-members.html">List of all members.</a></p>
<h2><a name="pub-methods"></a>
Public Member Functions</h2>
<ul>
<li><a class="el" href="classirr_1_1video_1_1_i_texture.html#a32dbd62fef8a65f11e5b440706346c90">ITexture</a> (const <a class="el" href="namespaceirr_1_1io.html#ab1bdc45edb3f94d8319c02bc0f840ee1">io::path</a> &amp;name)
<dl class="el"><dd class="mdescRight">constructor  <a href="#a32dbd62fef8a65f11e5b440706346c90"></a><br/></dl><li>virtual <a class="el" href="namespaceirr_1_1video.html#a1d5e487888c32b1674a8f75116d829ed">ECOLOR_FORMAT</a> <a class="el" href="classirr_1_1video_1_1_i_texture.html#a48bbc0208c046724fc3264406f774132">getColorFormat</a> () const =0
<dl class="el"><dd class="mdescRight">Get the color format of texture.  <a href="#a48bbc0208c046724fc3264406f774132"></a><br/></dl><li>virtual <a class="el" href="namespaceirr_1_1video.html#ae35a6de6d436c76107ad157fe42356d0">E_DRIVER_TYPE</a> <a class="el" href="classirr_1_1video_1_1_i_texture.html#a4c6abdc0c789e6022e4e1b8a06cfab71">getDriverType</a> () const =0
<dl class="el"><dd class="mdescRight">Get driver type of texture.  <a href="#a4c6abdc0c789e6022e4e1b8a06cfab71"></a><br/></dl><li>const <a class="el" href="structirr_1_1io_1_1_s_named_path.html">io::SNamedPath</a> &amp; <a class="el" href="classirr_1_1video_1_1_i_texture.html#acad4f8a4e9b8de5683eebbd7451e2009">getName</a> () const 
<dl class="el"><dd class="mdescRight">Get name of texture (in most cases this is the filename)  <a href="#acad4f8a4e9b8de5683eebbd7451e2009"></a><br/></dl><li>virtual const <br class="typebreak"/>
<a class="el" href="classirr_1_1core_1_1dimension2d.html">core::dimension2d</a>&lt; <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> &gt; &amp; <a class="el" href="classirr_1_1video_1_1_i_texture.html#adbb05bcee8ec7fa11bb4ccfdb725cda8">getOriginalSize</a> () const =0
<dl class="el"><dd class="mdescRight">Get original size of the texture.  <a href="#adbb05bcee8ec7fa11bb4ccfdb725cda8"></a><br/></dl><li>virtual <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> <a class="el" href="classirr_1_1video_1_1_i_texture.html#a14fd1eba217a0dd86b40c4d792ab14ea">getPitch</a> () const =0
<dl class="el"><dd class="mdescRight">Get pitch of the main texture (in bytes).  <a href="#a14fd1eba217a0dd86b40c4d792ab14ea"></a><br/></dl><li>virtual const <br class="typebreak"/>
<a class="el" href="classirr_1_1core_1_1dimension2d.html">core::dimension2d</a>&lt; <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> &gt; &amp; <a class="el" href="classirr_1_1video_1_1_i_texture.html#adfcf9558c0f1ae543782c03f7903c48e">getSize</a> () const =0
<dl class="el"><dd class="mdescRight">Get dimension (=size) of the texture.  <a href="#adfcf9558c0f1ae543782c03f7903c48e"></a><br/></dl><li>virtual bool <a class="el" href="classirr_1_1video_1_1_i_texture.html#a38b90ca5d956bd9772f2aa8032b38cd5">hasAlpha</a> () const 
<dl class="el"><dd class="mdescRight">Returns if the texture has an alpha channel.  <a href="#a38b90ca5d956bd9772f2aa8032b38cd5"></a><br/></dl><li>virtual bool <a class="el" href="classirr_1_1video_1_1_i_texture.html#a37444068f2f292c43c2ffd516a32a764">hasMipMaps</a> () const 
<dl class="el"><dd class="mdescRight">Check whether the texture has MipMaps.  <a href="#a37444068f2f292c43c2ffd516a32a764"></a><br/></dl><li>virtual bool <a class="el" href="classirr_1_1video_1_1_i_texture.html#ab085e1f1a76a55ab4c5fcdfdeedfb45c">isRenderTarget</a> () const 
<dl class="el"><dd class="mdescRight">Check whether the texture is a render target.  <a href="#ab085e1f1a76a55ab4c5fcdfdeedfb45c"></a><br/></dl><li>virtual void * <a class="el" href="classirr_1_1video_1_1_i_texture.html#aa09ee89973a645ebdd2bd61ed859df38">lock</a> (<a class="el" href="namespaceirr_1_1video.html#a3916d259e8fe0d0d02e8ee0adc8af5bc">E_TEXTURE_LOCK_MODE</a> mode=ETLM_READ_WRITE, <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> mipmapLevel=0)=0
<dl class="el"><dd class="mdescRight">Lock function.  <a href="#aa09ee89973a645ebdd2bd61ed859df38"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1video_1_1_i_texture.html#a9517c37f071479d0698cdf597f8fea45">regenerateMipMapLevels</a> (void *mipmapData=0)=0
<dl class="el"><dd class="mdescRight">Regenerates the mip map levels of the texture.  <a href="#a9517c37f071479d0698cdf597f8fea45"></a><br/></dl><li>virtual void <a class="el" href="classirr_1_1video_1_1_i_texture.html#a15b9a25aa18528ade37a492bd7b20a10">unlock</a> ()=0
<dl class="el"><dd class="mdescRight">Unlock function. Must be called after a <a class="el" href="classirr_1_1video_1_1_i_texture.html#aa09ee89973a645ebdd2bd61ed859df38" title="Lock function.">lock()</a> to the texture.  <a href="#a15b9a25aa18528ade37a492bd7b20a10"></a><br/></dl></ul>
<h2><a name="pro-methods"></a>
Protected Member Functions</h2>
<ul>
<li><a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876f">E_TEXTURE_CREATION_FLAG</a> <a class="el" href="classirr_1_1video_1_1_i_texture.html#afff3160f6aa5f749365ae4f776a440f3">getTextureFormatFromFlags</a> (<a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> flags)
<dl class="el"><dd class="mdescRight">Helper function, helps to get the desired texture creation format from the flags.  <a href="#afff3160f6aa5f749365ae4f776a440f3"></a><br/></dl></ul>
<h2><a name="pro-attribs"></a>
Protected Attributes</h2>
<ul>
<li><a class="el" href="structirr_1_1io_1_1_s_named_path.html">io::SNamedPath</a> <a class="el" href="classirr_1_1video_1_1_i_texture.html#ad1ab74da43861e50f0ec6a2e9a813fb4">NamedPath</a>
</ul>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Interface of a Video Driver dependent Texture. </p>
<p>An <a class="el" href="classirr_1_1video_1_1_i_texture.html" title="Interface of a Video Driver dependent Texture.">ITexture</a> is created by an <a class="el" href="classirr_1_1video_1_1_i_video_driver.html" title="Interface to driver which is able to perform 2d and 3d graphics functions.">IVideoDriver</a> by using <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#a8c02ee280bb738cdf38b77e7a798244e" title="Creates an empty texture of specified size.">IVideoDriver::addTexture</a> or <a class="el" href="classirr_1_1video_1_1_i_video_driver.html#af4055165190e4adf221c6dc6f2434ea0" title="Get access to a named texture.">IVideoDriver::getTexture</a>. After that, the texture may only be used by this VideoDriver. As you can imagine, textures of the DirectX and the OpenGL device will, e.g., not be compatible. An exception is the Software device and the NULL device, their textures are compatible. If you try to use a texture created by one device with an other device, the device will refuse to do that and write a warning or an error message to the output buffer. </p>

<p>Definition at line <a class="el" href="_i_texture_8h_source.html#l00098">98</a> of file <a class="el" href="_i_texture_8h_source.html">ITexture.h</a>.</p>
</div><hr/><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" id="a32dbd62fef8a65f11e5b440706346c90"></a><!-- doxytag: member="irr::video::ITexture::ITexture" ref="a32dbd62fef8a65f11e5b440706346c90" args="(const io::path &amp;name)" -->
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          <td class="memname">irr::video::ITexture::ITexture </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="namespaceirr_1_1io.html#ab1bdc45edb3f94d8319c02bc0f840ee1">io::path</a> &amp;&#160;</td>
          <td class="paramname"><em>name</em></td><td>)</td>
          <td><code> [inline]</code></td>
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<p>constructor </p>

<p>Definition at line <a class="el" href="_i_texture_8h_source.html#l00103">103</a> of file <a class="el" href="_i_texture_8h_source.html">ITexture.h</a>.</p>

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<hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a48bbc0208c046724fc3264406f774132"></a><!-- doxytag: member="irr::video::ITexture::getColorFormat" ref="a48bbc0208c046724fc3264406f774132" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr_1_1video.html#a1d5e487888c32b1674a8f75116d829ed">ECOLOR_FORMAT</a> irr::video::ITexture::getColorFormat </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const<code> [pure virtual]</code></td>
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<p>Get the color format of texture. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>The color format of texture. </dd></dl>

<p>Referenced by <a class="el" href="_i_texture_8h_source.html#l00170">hasAlpha()</a>.</p>

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<a class="anchor" id="a4c6abdc0c789e6022e4e1b8a06cfab71"></a><!-- doxytag: member="irr::video::ITexture::getDriverType" ref="a4c6abdc0c789e6022e4e1b8a06cfab71" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr_1_1video.html#ae35a6de6d436c76107ad157fe42356d0">E_DRIVER_TYPE</a> irr::video::ITexture::getDriverType </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const<code> [pure virtual]</code></td>
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<p>Get driver type of texture. </p>
<p>This is the driver, which created the texture. This method is used internally by the video devices, to check, if they may use a texture because textures may be incompatible between different devices. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Driver type of texture. </dd></dl>

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<a class="anchor" id="acad4f8a4e9b8de5683eebbd7451e2009"></a><!-- doxytag: member="irr::video::ITexture::getName" ref="acad4f8a4e9b8de5683eebbd7451e2009" args="() const " -->
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          <td class="memname">const <a class="el" href="structirr_1_1io_1_1_s_named_path.html">io::SNamedPath</a>&amp; irr::video::ITexture::getName </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const<code> [inline]</code></td>
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<p>Get name of texture (in most cases this is the filename) </p>

<p>Definition at line <a class="el" href="_i_texture_8h_source.html#l00191">191</a> of file <a class="el" href="_i_texture_8h_source.html">ITexture.h</a>.</p>

<p>References <a class="el" href="_i_texture_8h_source.html#l00211">NamedPath</a>.</p>

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<a class="anchor" id="adbb05bcee8ec7fa11bb4ccfdb725cda8"></a><!-- doxytag: member="irr::video::ITexture::getOriginalSize" ref="adbb05bcee8ec7fa11bb4ccfdb725cda8" args="() const =0" -->
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          <td class="memname">virtual const <a class="el" href="classirr_1_1core_1_1dimension2d.html">core::dimension2d</a>&lt;<a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a>&gt;&amp; irr::video::ITexture::getOriginalSize </td>
          <td>(</td>
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          <td> const<code> [pure virtual]</code></td>
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<p>Get original size of the texture. </p>
<p>The texture is usually scaled, if it was created with an unoptimal size. For example if the size was not a power of two. This method returns the size of the texture it had before it was scaled. Can be useful when drawing 2d images on the screen, which should have the exact size of the original texture. Use <a class="el" href="classirr_1_1video_1_1_i_texture.html#adfcf9558c0f1ae543782c03f7903c48e" title="Get dimension (=size) of the texture.">ITexture::getSize()</a> if you want to know the real size it has now stored in the system. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>The original size of the texture. </dd></dl>

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<a class="anchor" id="a14fd1eba217a0dd86b40c4d792ab14ea"></a><!-- doxytag: member="irr::video::ITexture::getPitch" ref="a14fd1eba217a0dd86b40c4d792ab14ea" args="() const =0" -->
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          <td class="memname">virtual <a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a> irr::video::ITexture::getPitch </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td> const<code> [pure virtual]</code></td>
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<p>Get pitch of the main texture (in bytes). </p>
<p>The pitch is the amount of bytes used for a row of pixels in a texture. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Pitch of texture in bytes. </dd></dl>

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<a class="anchor" id="adfcf9558c0f1ae543782c03f7903c48e"></a><!-- doxytag: member="irr::video::ITexture::getSize" ref="adfcf9558c0f1ae543782c03f7903c48e" args="() const =0" -->
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          <td class="memname">virtual const <a class="el" href="classirr_1_1core_1_1dimension2d.html">core::dimension2d</a>&lt;<a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a>&gt;&amp; irr::video::ITexture::getSize </td>
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          <td> const<code> [pure virtual]</code></td>
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<p>Get dimension (=size) of the texture. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>The size of the texture. </dd></dl>

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<a class="anchor" id="afff3160f6aa5f749365ae4f776a440f3"></a><!-- doxytag: member="irr::video::ITexture::getTextureFormatFromFlags" ref="afff3160f6aa5f749365ae4f776a440f3" args="(u32 flags)" -->
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          <td class="memname"><a class="el" href="namespaceirr_1_1video.html#acaf6f7414534f7d62bff18c5bf11876f">E_TEXTURE_CREATION_FLAG</a> irr::video::ITexture::getTextureFormatFromFlags </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a>&#160;</td>
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          <td><code> [inline, protected]</code></td>
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<p>Helper function, helps to get the desired texture creation format from the flags. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Either ETCF_ALWAYS_32_BIT, ETCF_ALWAYS_16_BIT, ETCF_OPTIMIZED_FOR_QUALITY, or ETCF_OPTIMIZED_FOR_SPEED. </dd></dl>

<p>Definition at line <a class="el" href="_i_texture_8h_source.html#l00198">198</a> of file <a class="el" href="_i_texture_8h_source.html">ITexture.h</a>.</p>

<p>References <a class="el" href="_i_texture_8h_source.html#l00032">irr::video::ETCF_ALWAYS_16_BIT</a>, <a class="el" href="_i_texture_8h_source.html#l00041">irr::video::ETCF_ALWAYS_32_BIT</a>, <a class="el" href="_i_texture_8h_source.html#l00049">irr::video::ETCF_OPTIMIZED_FOR_QUALITY</a>, and <a class="el" href="_i_texture_8h_source.html#l00056">irr::video::ETCF_OPTIMIZED_FOR_SPEED</a>.</p>

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<a class="anchor" id="a38b90ca5d956bd9772f2aa8032b38cd5"></a><!-- doxytag: member="irr::video::ITexture::hasAlpha" ref="a38b90ca5d956bd9772f2aa8032b38cd5" args="() const " -->
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          <td class="memname">virtual bool irr::video::ITexture::hasAlpha </td>
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          <td> const<code> [inline, virtual]</code></td>
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<p>Returns if the texture has an alpha channel. </p>

<p>Definition at line <a class="el" href="_i_texture_8h_source.html#l00170">170</a> of file <a class="el" href="_i_texture_8h_source.html">ITexture.h</a>.</p>

<p>References <a class="el" href="_s_color_8h_source.html#l00023">irr::video::ECF_A1R5G5B5</a>, <a class="el" href="_s_color_8h_source.html#l00032">irr::video::ECF_A8R8G8B8</a>, and <a class="el" href="classirr_1_1video_1_1_i_texture.html#a48bbc0208c046724fc3264406f774132">getColorFormat()</a>.</p>

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<a class="anchor" id="a37444068f2f292c43c2ffd516a32a764"></a><!-- doxytag: member="irr::video::ITexture::hasMipMaps" ref="a37444068f2f292c43c2ffd516a32a764" args="() const " -->
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          <td class="memname">virtual bool irr::video::ITexture::hasMipMaps </td>
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          <td> const<code> [inline, virtual]</code></td>
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<p>Check whether the texture has MipMaps. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>True if texture has MipMaps, else false. </dd></dl>

<p>Definition at line <a class="el" href="_i_texture_8h_source.html#l00167">167</a> of file <a class="el" href="_i_texture_8h_source.html">ITexture.h</a>.</p>

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<a class="anchor" id="ab085e1f1a76a55ab4c5fcdfdeedfb45c"></a><!-- doxytag: member="irr::video::ITexture::isRenderTarget" ref="ab085e1f1a76a55ab4c5fcdfdeedfb45c" args="() const " -->
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          <td class="memname">virtual bool irr::video::ITexture::isRenderTarget </td>
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          <td> const<code> [inline, virtual]</code></td>
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<p>Check whether the texture is a render target. </p>
<p>Render targets can be set as such in the video driver, in order to render a scene into the texture. Once unbound as render target, they can be used just as usual textures again. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>True if this is a render target, otherwise false. </dd></dl>

<p>Definition at line <a class="el" href="_i_texture_8h_source.html#l00188">188</a> of file <a class="el" href="_i_texture_8h_source.html">ITexture.h</a>.</p>

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<a class="anchor" id="aa09ee89973a645ebdd2bd61ed859df38"></a><!-- doxytag: member="irr::video::ITexture::lock" ref="aa09ee89973a645ebdd2bd61ed859df38" args="(E_TEXTURE_LOCK_MODE mode=ETLM_READ_WRITE, u32 mipmapLevel=0)=0" -->
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          <td class="memname">virtual void* irr::video::ITexture::lock </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="namespaceirr_1_1video.html#a3916d259e8fe0d0d02e8ee0adc8af5bc">E_TEXTURE_LOCK_MODE</a>&#160;</td>
          <td class="paramname"><em>mode</em> = <code>ETLM_READ_WRITE</code>, </td>
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          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype"><a class="el" href="namespaceirr.html#a0416a53257075833e7002efd0a18e804">u32</a>&#160;</td>
          <td class="paramname"><em>mipmapLevel</em> = <code>0</code>&#160;</td>
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          <td></td>
          <td>)</td>
          <td></td><td><code> [pure virtual]</code></td>
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<p>Lock function. </p>
<p>Locks the Texture and returns a pointer to access the pixels. After <a class="el" href="classirr_1_1video_1_1_i_texture.html#aa09ee89973a645ebdd2bd61ed859df38" title="Lock function.">lock()</a> has been called and all operations on the pixels are done, you must call <a class="el" href="classirr_1_1video_1_1_i_texture.html#a15b9a25aa18528ade37a492bd7b20a10" title="Unlock function. Must be called after a lock() to the texture.">unlock()</a>. Locks are not accumulating, hence one unlock will do for an arbitrary number of previous locks. You should avoid locking different levels without unlocking inbetween, though, because only the last level locked will be unlocked. The size of the i-th mipmap level is defined as max(<a class="el" href="classirr_1_1video_1_1_i_texture.html#adfcf9558c0f1ae543782c03f7903c48e" title="Get dimension (=size) of the texture.">getSize()</a>.Width&gt;&gt;i,1) and max(<a class="el" href="classirr_1_1video_1_1_i_texture.html#adfcf9558c0f1ae543782c03f7903c48e" title="Get dimension (=size) of the texture.">getSize()</a>.Height&gt;&gt;i,1) </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">mode</td><td>Specifies what kind of changes to the locked texture are allowed. Unspecified behavior will arise if texture is written in read only mode or read from in write only mode. Support for this feature depends on the driver, so don't rely on the texture being write-protected when locking with read-only, etc. </td></tr>
    <tr><td class="paramname">mipmapLevel</td><td>Number of the mipmapLevel to lock. 0 is main texture. Non-existing levels will silently fail and return 0. </td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Returns a pointer to the pixel data. The format of the pixel can be determined by using <a class="el" href="classirr_1_1video_1_1_i_texture.html#a48bbc0208c046724fc3264406f774132" title="Get the color format of texture.">getColorFormat()</a>. 0 is returned, if the texture cannot be locked. </dd></dl>

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<a class="anchor" id="a9517c37f071479d0698cdf597f8fea45"></a><!-- doxytag: member="irr::video::ITexture::regenerateMipMapLevels" ref="a9517c37f071479d0698cdf597f8fea45" args="(void *mipmapData=0)=0" -->
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          <td class="memname">virtual void irr::video::ITexture::regenerateMipMapLevels </td>
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          <td class="paramtype">void *&#160;</td>
          <td class="paramname"><em>mipmapData</em> = <code>0</code></td><td>)</td>
          <td><code> [pure virtual]</code></td>
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<p>Regenerates the mip map levels of the texture. </p>
<p>Required after modifying the texture, usually after calling <a class="el" href="classirr_1_1video_1_1_i_texture.html#a15b9a25aa18528ade37a492bd7b20a10" title="Unlock function. Must be called after a lock() to the texture.">unlock()</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">mipmapData</td><td>Optional parameter to pass in image data which will be used instead of the previously stored or automatically generated mipmap data. The data has to be a continuous pixel data for all mipmaps until 1x1 pixel. Each mipmap has to be half the width and height of the previous level. At least one pixel will be always kept. </td></tr>
  </table>
  </dd>
</dl>

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<a class="anchor" id="a15b9a25aa18528ade37a492bd7b20a10"></a><!-- doxytag: member="irr::video::ITexture::unlock" ref="a15b9a25aa18528ade37a492bd7b20a10" args="()=0" -->
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          <td class="memname">virtual void irr::video::ITexture::unlock </td>
          <td>(</td>
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          <td><code> [pure virtual]</code></td>
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<p>Unlock function. Must be called after a <a class="el" href="classirr_1_1video_1_1_i_texture.html#aa09ee89973a645ebdd2bd61ed859df38" title="Lock function.">lock()</a> to the texture. </p>
<p>One should avoid to call unlock more than once before another lock. The last locked mip level will be unlocked. </p>

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<hr/><h2>Member Data Documentation</h2>
<a class="anchor" id="ad1ab74da43861e50f0ec6a2e9a813fb4"></a><!-- doxytag: member="irr::video::ITexture::NamedPath" ref="ad1ab74da43861e50f0ec6a2e9a813fb4" args="" -->
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          <td class="memname"><a class="el" href="structirr_1_1io_1_1_s_named_path.html">io::SNamedPath</a> <a class="el" href="classirr_1_1video_1_1_i_texture.html#ad1ab74da43861e50f0ec6a2e9a813fb4">irr::video::ITexture::NamedPath</a><code> [protected]</code></td>
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<p>Definition at line <a class="el" href="_i_texture_8h_source.html#l00211">211</a> of file <a class="el" href="_i_texture_8h_source.html">ITexture.h</a>.</p>

<p>Referenced by <a class="el" href="_i_texture_8h_source.html#l00191">getName()</a>.</p>

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<hr/>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="_i_texture_8h_source.html">ITexture.h</a></li>
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